Core 4


    You can find the formula booklet here and past papers from 2005 to present here. To convert your scores to UMS marks, my online converter tool and Android app are linked from the homepage of jameswalker.net.

    To use the flashcards, you'll probably need a paper and pen. You shouldn't need the formula booklet

    All formulae which are in the formula booklet are coloured in blue

Algebra


    a1 Binomial expansion of (1+x)n :

    • If x is a positive integer, (1+x)n can be expanded with the method from C1
    • For all values of x where |x|<1, (1+x)n=1+nx+n(n1)2!x2+n(n1)(n2)3!x3+... to infinity
    • Although this can require infinite terms to be accurate, we can approximate the expansion by giving the first few terms
    • Note for FP2 students - you need to be able to use this formula and recognise that it's a Maclaurin series (it can be derived using the chain rule)

    Example: find the first three terms of (1+x)2:

    • n=2
    • Using the formula, the first three terms are 12x+2(21)2!x2
    • This simplifies to 12x+3x2

    Example: find the first three terms of 1/1+2x:

    • This is the same as (1+2x)1
    • So n=1
    • We still have 2x instead of x. So we replace all instances of x in the expansion formula with (2x) (brackets are important!)
    • Using the formula, the first three terms are 1(2x)+1(11)2!(2x)2
    • This simplifies to 12x+4x2
    • Usually, the range of x would be |x|<1. However, we are now using 2x, so the range this time would be |2x|<1, which simplifies to |x|<12

    a2 Binomial expansion of (a+x)n :

    • To get (a+x)n into a form which can be expanded, we need to take a outside of the bracket with the following steps:
      (a+x)n
      (a(1+xa))n
      an(1+xa)n
    • Now we have the first term of the bracket equal to 1, so we can expand

    Example: find the first three terms of (3+x)1:

    • With the above rearrangement method, this rearranges to 31(1+x3)1
    • We can now expand the inside of the bracket to 1x3+1(11)2!x32
    • This simplifies to 1x3+x29
    • Now we need to multiply this by the number to the left of the bracket, 31
    • Therefore, our final expansion is 13x9+x227
    • The range of x is |x3|<1, which simplifies to |x|<3

    a3 Simplifying rational fractions:

    • a3 is just GCSE fractions so I won't cover it here. It's in pages 166 - 168 of the textbook
    • This is: factorising, cancelling and algebraic fractions

    a4 Solving equations involving algebraic fractions:

    • Again, a4 is GCSE level. It's in pages 169 - 172 in the textbook

    a5 Partial fractions:

    • Sometimes we need to write a single fraction as the sum of two separate fractions - e.g. for integration and binomial expansion

    General method for denominators of the form (ax+b)(cx+d):

    • As an example, I'll use the fraction 5(x2)(x+3)
    • We can write this as Ax2 Bx+3. Notice that each fraction has the same denominator as one of the brackets in the original fraction. A and B are constants which we'll need to calculate
    • To add fractions, they need to have the same denominator. So we can cross-multiply the two fractions to get A(x+3)(x2)(x+3) + B(x2)(x2)(x+3)
    • Now we are able to multiply these two fractions to get A(x+3)+B(x2)(x2)(x+3)
    • Notice that this has the same denominator as our original fraction. It is also equal, as we haven't changed it in any of the steps, it's only been rearranged. Therefore, we can set the two equal: A(x+3)+B(x2)(x2)(x+3) = 5(x2)(x+3)
    • Since the denominators are the same, we can compare the numerators: A(x+3)+B(x2)=5
    • This expands to Ax+3A+Bx2B=5
    • We can factorise this to x(A+B)+(3A2B)=x(0)+(5). This allows us to set up two simultaneous equations:
      A+B=0
      3A2B=5
    • Now use a GCSE method to solve these equations. I'll multiply the first by 2 and add them together to 5A=5. Therefore, A=1. Looking at the first equation, we can see that B=1
    • We wrote the original fraction as two partial fractions in terms of A and B in the second bullet point. Now we can substitute in the values to get 1x2 + 1x+3 which simplifies to 1x21x+3

    For denominators of the form (ax+b)(cx2+d):

    • Instead of A and B for the constants, use A and Bx+C
    • Use the above method. You should get three equations to solve. To solve them, rearrange one of them so that you can substitute it into another of the equations. This will leave you with two equations, each with two terms
    • For example, if you get the equations
      A+B=0
      B+C=2
      4AC=3,
      you can rearrange the first to B=A and substitute this into the second equation. This would leave you with
      A+C=2
      4AC=3.
      These can be solved by adding the two equations together

    For denominators of the form (ax+b)(cx+d)2:

    • Write this as three partial fractions with numerators A, B and C
    • The denominators should be ax+b, cx+d and (cx+d)2
    • Once you have combined the three partial fractions, you can divide both sides by (cx+d)
    • From here, the method is the same as usual

    a6 Using partial fractions with the binomial expansion:

    • For binomial expansion, you need the form (1±x)n
    • So you'll need to expand each partial fraction separately and sum them
    • If the numerator of a partial fraction is not 1, move it out of the fraction. For example, if you have the partial fraction 5x+1, you can write this as 5×1x+1 and then 5(1+x)1
    • If the denominator contains a constant that is not ±x, you can use the same procedure. For example, if you have the partial fraction 1x+2, you can factorise the denominator to 2(1+x2) to make 12(1+x2). Now move the 12 outside the fraction; 12(1+x2)1

    Trigonometry


      t1 Reciprocal trigonometrical functions:

      • cosecθ= 1sinθ
      • secθ= 1cosθ
      • cotθ= 1tanθ
      • You can remember these by looking at the third letter of the reciprocal function name - the third letter of cosec is s (first letter of sin), the third letter of sec is c (first letter of cos), etc
      • These functions are undefined when the denominator would be 0. For example, cosecθ is undefined when sinθ=0: 0, 180, 360, ...

      t2 Reciprocal trigonometrical function graphs:

      • In the below graphs, the red line is the original trigonometrical function and the blue line is the reciprocal function
      • y=cosecx has vertical asymptotes every 180, starting at 0
      • y=secx has vertical asymptotes every 180, starting at 90
      • y=cotx has vertical asymptotes every 180, starting at 0

      t3 Reciprocal trigonometrical function relationships:

      • The following can sometimes be used for simplification:
        tan2θ+1sec2θ
        cot2θ+1cosec2θ
      • You can derive them by starting with sin2θ+cos2θ1 (from C2) and dividing both sides by sin2θ or cos2θ

      t4 Compound angle formulae:

      • Compound angle formulae are used when you have an angle containing two known angles. We call these angles θ and ϕ. They are given in the formula booklet in the following form:

        sin(θ±ϕ)=sinθcosϕ±cosθsinϕ
           The two ±s should be equal (i.e. both + or both )

        cos(θ±ϕ)=cosθcosϕsinθsinϕ
           The ± and should have opposite signs in this formula

        tan(θ±ϕ)= tanθ±tanϕ1tanθtanϕ
           Again, the ± and should be opposite signs, and both ±s should have the same sign

      t5 Double angle formulae:

      • Double angle formulae are not given in the formula booklet. However, they are easily derived from identities that are:
      • sin2θ=2sinθcosθ
        - This can be derived by using the compound angle formula for sin(θ+θ)
      • cos2θ=cos2θsin2θ
        - This can be derived using the compound angle formula for cos(θ+θ)
        - By using the identity sin2θ+cos2θ=1, you can use this to get the following:
           - cos2θ=12sin2θ
           - cos2θ=2cos2θ1
      • tan2θ= 2tanθ1tan2θ
        - This can be derived from the compound angle formuala for tan(θ+θ)

      t6 Solving trigonometrical equations:

      • To solve a trigonometrical equation, you often need to simplify and rearrange
      • You can use the identities above to do this

      t7 Writing in the forms Rsin(θ±α) and Rcos(θ±α):

      • Any expression of the form acosθ+bsinθ can be written in this form

      Steps:

      • Here we'll use the example 3cosθ+4sinθ. We'll be writing it in the form Rcos(θα)
      • Write what you have and what you want to get:
        3cosθ+4sinθ=Rcos(θα)
      • This can be expanded using a compound angle formula to
        3cosθ+4sinθ=Rcosθcosα+Rsinθsinα
      • You'll notice that if Rcosα=3, then the first term on the left would be equal to the first term on the right
      • You'll also find that the same applies to the second term if Rsinα=4
      • Now you'll need to solve the two above equations to find R and α
      • If you divide the sin equation by the cos one, you'll get
        RsinαRcosα = 43
        This simplifies to tanα=43
        Therefore, α=arctan43=53.1
      • A quick way to find R is to find the square root of the sum of the two answers of the simultaneous equations squared, i.e. R=32+42 for our example. This method is derived by squaring the two simultaneous equations and using the identity sin2θ+cos2θ=1

      Summary of steps:

      • The following is the quickest method which would gain you all method marks in the exam
      • Expand the form which the question asks for (e.g. Rcos(θα)) with a compound angle formula
      • Write the two simultaneous equations
      • Square the two integer answers to these equations, sum them and take the square root to find R
      • Find arctan of the sin term divided by the cos term to find α. Use an exact answer, or 3 significant figures
      • Substitute your values into R and α in the form the question asks for

      Minimum and maximum:

      • The minimum and maximum are ±R

      Sketching the function:

      • y=Rcos(θα) is a graph of y=cosθ stretched with scale factor R parallel to the y axis and translated α in the positive direction (the opposite sign to the sign inside the brackets)
      • Use the graph to solve equations in this form

      Parametric equations


        g1 Introduction:

        • A parametric equation is a set of equations with two variables (like in all equations) plus at least one additional variable (parameter)
        • For example, you could have
          x=2cosθ
          y=2sinθ
          where θ is the parameter

        g2 Converting parametric equations to cartesian equations:

        • A cartesian equation relates two points on a x and y coordinate system. Examples include y=2x and x2+y2=4
        • Two methods are shown below (only one of them will usually work well)

        Method 1:

        • You'll need to rearrange one equation so that you can substitute it into another, eliminating the parameter
        • Take x=t2 and y=2t
          - Pick an equation and rearrange it in terms of the parameter (t): t=y2
          - Now substitute this into the other equation: x=t2=(y2)2=y24
          - So the cartesian equation is x=y24
          - It doesn't need to be in terms of y, this form is fine (or you could simplify to 4x=y2)

        Method 2:

        • This method is best for parametric equations containing trigonometric functions
        • You'll need to add the two equations together - but it's best to first rearrange to a form where addition would create a trigonimetric identity
        • Example: x=2cosθ and y=2sinθ
          - Looking at the right-hand sides of these equations, I can see that I'm adding sin and cos
          - I know that these functions can be added with the identity sin2θ+cos2θ1
          - So we need to get the equations to a form where this can be used
          - First rearrange to x2=cosθ and y2=sinθ
          - Now square both sides to x24=cos2θ and y24=sin2θ
          - Now we can easily add the equations to get x24+y24=cos2θ+sin2θ
          - This simplifies to x24+y24=1
          - Multiply both sides by 4: x2+y2=4
          - Therefore, these equations form a circle with centre (0,0) and radius 2

        g3 The parametric form of a circle:

        • With method 2 above, you saw that the equations x=2cosθ and y=2sinθ formed a circle with centre (0,0) and radius 2
        • All parametric equations of the form x=a+rcosθ and y=b+rsinθ will form a circle with radius r and centre (a,b)
        • a and b can be any real number, so a circle with centre (0,0) will have a=0 and b=0

        g4 Differentiation of parametric equations:

        • Parametric equations can be differentiated with the chain rule (see C3)
        • Your equation in terms of x can be referred to as dxdt where t is the parameter
        • Your equation in terms of y can be referred to as dydt where t is the parameter
        • These can be used with the chain rule to calcluate dydx:
          dydx=dydt×dtdx
        • The third fraction above is the reciprocal of dxdt
        • Therefore, we can derive that dydx=dydtdxdt (provided that dxdt 0). It is helpful to memorise this - it's a useful shortcut

        Example:

        • We'll find dydx of x=3t2 and y=2t3
        • Use C2-level differentiation to get dxdt =3×2×t21=6t
          and dydt =2×3×t31=6t2
        • Use the chain rule: dydx=dydt×dtdx =6t2× 16t=6t26t =t
        • Therefore, dydx =t

        Finding tangents and normals:

        • Most parametric equation questions ask for the equation of the tangent or normal
        • You can use the below from C1 do do this
          - Use yy1=m(xx1) to find the tangent
          - Use yy1=1m(xx1) to find the normal

        Calculus


          c1 The trapezium rule:

          • aby dx12h{(y0+yn)+2(y1+y2+...+yn1)} where h= ban
          • h is the width of each strip - it's generally easier to memorise this fact rather than using h= ban from the formula booklet
          • Trapezium rule is covered in C2 if you need an explanation of using this formula (but the flashcards on this page still cover everything you need to know)
          • Increasing the number of strips (n) will improve the accuracy

          c2 Integration with partial fractions:

          • Some integrals can be solved by splitting them into partial fractions. An example is shown below

          Example:

          • I'll be finding 3x+11x2x6 dx in this example. I'll call the integral I
          • If you use the method in section a5, you'll get A=4 and B=1
          • These can be used to write the integral in the form I= (4x3 1x+2) dx
          • We can now split the interval into two parts: I= 4x3 dx  1x+2 dx
          • The first can be written as 4(x3)1 dx. Use integration by substitution (with u=x3) to integrate this to 4ln|x3|+c
          • The second can be written as (x+2)1 dx. Use integration by substitution (with u=x+2) to integrate this to ln|x+2|+c
          • The final step is to combine the two (remembering the sign from earlier). This gives us I=4ln|x3|ln|x+2|+c
          • You could use the laws of logarithms to simplify this to I=ln|(x3)4x+2| +c

          c3 Volumes of revolution:

          • The volume of revolution around an axis is the volume if a graph was rotated 360° about that axis. It is calculated with the below formulae
          • If rotated about the x-axis, V=abπy2 dx where a and b are points on the x-axis
          • If rotated about the y-axis, V=abπx2 dy where a and b are points on the y-axis

          c4 Differential equations:

          • A differential equation is an equation which includes a derivative (e.g. drdt) in addition to other variables (e.g. x, y)
          • When formulating, remember that dadt means the rate of change of a

          c5 Solving first order differential equations:

          • First, formulate the equation
          • Then rearrange it so that all terms with y are on the left of the = and all terms with x are on the right (or vice-versa)
          • Integrate both sides (the left with respect to y and the right with respect to x)
          • Simplify and rearrange if required
          • You only need one constant. For example, if your final form contains + c+c, you could simplify this to + c because c simply indicates any constant value

          Vectors


            v1 Notation:

            • Vectors represent a magnitude and direction (i.e. more than one dimension)
            • Scalars represent only a magnitude (i.e. one direction only)
            • Vectors are written as v (bold) or v with an arrow above
            • For example, to get from point A to point B, you would use the vector AB
            • In a diagram, an arrow is often used - the length represents the magnitude and it points in the direction of the vector
            • The magnitude of a vector v is written as |v| (modulus v). It is calculated with Pythagoras' theorem; |v|=x2+y2[+z2]

            Unit vectors:

            • A unit vector is a vector with a magnitude of 1
            • i represents the x direction, and j the y direction
            • For example, 5i+4j represents the vector (54), 5 right and 4 up. This doesn't have to start at the origin, it can be a translation from one point to another
            • For 3D vectors, k is used to represent the unit vector for the third dimension

            Position vectors:

            • A position vector is the distance and direction of a point from the origin, O

            Equal vectors:

            • Two vectors are equal if they have the same magnitude and direction

            v2 Adding and multiplying:

            • If you multiply a vector by a scalar, its magnitude (length) is multiplied by the scalar. The direction remains the same
            • If you add two vectors AB and BC, you'll get a single vector which is AC

            v3 Scalar product:

            • If you multiply two vectors together to get a scalar, you have the scalar product (also known as dot product)
            • With the vectors a=(a1a2) and b=(b1b2), the scalar product is ab=a1b1+a2b2
            • This also works in 3D; with a=(a1a2a3) and b=(b1b2b3), the scalar product is ab=a1b1+a2b2+a3b3
            • The angle between two vectors can be calculated by rearranging ab=|a||b|cosθ
              Note: the formula booklet has a similar formula in the Vector product section, but containing sinθ instead of cosθ. Do not copy it, it is for the FP3 module
            • If two non-zero vectors are perpendicular, ab=0

            v4 Distances:

            • The distance between the points (x1,y1,z1) and (x2,y2,z2) is (x1x2)2+(y1y2)2+(z1z2)2

            v5 The vector equation of a line:

            • First, calculate the co-ordinates of two points on the line if you don't already have them
            • Then substitute them into the equation r=OA+λAB
            • So if your two points are A(a,b) and B(c,d), the equation is r=(ab)+λ(cadb)
            • λ can be any real number. Each different value of it will produce a different set of (x,y) co-ordinates on the line

            Converting to cartesian form:

            • The vector equation r=(ab[c])+λ(de[f]) in cartesian form is xad = ybe [= zcf] (ignore everything in the square brackets if you're only dealing with a 2D vector)

            v6 The vector equation of a plane:

            • You can write the vector equation of a plane given three vectors:
              - 1 a position vector from the origin to a point A on the plane
              - 2 a vector from A to another point B on the plane
              - 3 a vector from A to another point C on the plane which is not parallel to the vector in 2
            • With the vectors defined above, the vector equation of the plane containing A, B and C is r=OA+λAB+μAC

            Converting a vector equation of a plane to a cartesian equation:

            • To do this, use n1x+n2y+n3z+d=0 where d=an
              - a is the position vector of a point on the plane
              - n is a vector perpendicular to the plane
              - n1, n2 and n3 are the elements in the vector n
            • Instead of calculating d with the above formula, you could also substitute in the values of x, y and z from a known point on the plane and solving for d
            • This can also be written as (ra)n=0 where
              - r=(xyz)
              - a and n are as above

            v7 Perpendicular vectors:

            • A vector which is perpendicular to a plane is perpendicular to any line in the plane
            • So, if a vector is perpendicular to two non-parallel lines in a plane, it is perpendicular to the plane

            v8 The angle between two planes:

            • The angle between two planes is the same as the angle between their normals

            v9 The intersection of a line and a plane:

            • If you have a line r=(a1a2a3) + λ(b1b2b3) and a plane n1x+n2y+n3z=d, you can use the following method to find the points where they intersect:
            • First, set r=(xyz) to create the equation (xyz)= (a1a2a3) + λ(b1b2b3)
            • Now create three simultaneous equations from this:
              x=a1+b1λ
              y=a2+b2λ
              z=a3+b3λ
            • Now substitute these values into the cartesian equation of the plane, i.e. n1(a1+b1λ) + n2(a2+b2λ) + n3(a3+b3λ)=d
            • If you expand the brackets, simplify and rearrange in terms of λ, you'll get a numerical value for λ
            • Now substitute this value of λ into the original vector equation of the line. This will give you the x, y and z coordinates of the point of intersection
            • You can check your answer by substituting these values into the cartesian equation of the plane